It's also three. And yes, I think it's after you purchase one you can't purchase another one for two weeks. It's just to make sure it's not the same person getting it each time.
But if you get one, and then we just get someone else to buy the other who'd share it with you?
But if you get one, and then we just get someone else to buy the other who'd share it with you?
... I think we can work something out. Can I buy the most recent one, then?
Also can I ask you about-- well, I don't know if I can regain one of my spells, specifically, or just a stronger healing one in general, but I'd like to see if either is possible.
Also can I ask you about-- well, I don't know if I can regain one of my spells, specifically, or just a stronger healing one in general, but I'd like to see if either is possible.
... This is going to sound a little strange, but back home, I had an app on my phone that would allow me to use elemental and support spells if I-- if I earned them. One of the strongest healing spells is called Diarahan and while it can't do things like help with blood loss or revive people, it can heal most injuries.
It... well, I can't use it that often, because it's a bit of a drain on my energy, but I was wondering if it was even possible to reacquire and how much it would cost. Or if not, the spell below it, Diarama.
[ She closes her eyes briefly. ]
I think you've noticed that a lot of people have been getting badly injured recently.
It... well, I can't use it that often, because it's a bit of a drain on my energy, but I was wondering if it was even possible to reacquire and how much it would cost. Or if not, the spell below it, Diarama.
[ She closes her eyes briefly. ]
I think you've noticed that a lot of people have been getting badly injured recently.
[ she nods... sally understands none of this. what the fuck is an rpg. ]
Well, healing usually falls under a general umbrella here. So it's like, the base price for something that would completely heal minor injuries but heal larger ones somewhat is 8, and I can lower it to 6. Something that would heal more medium-ish ones complete is 10, and I can lower that to 8. That one is better for dealing with things that might be more potentially fatal-- it won't completely heal something super major, but it'll heal it enough.
You could also always upgrade it later, and it'll lessen the cool down period. So that instead of only having it once a week, you could have it twice, or something like that.
Well, healing usually falls under a general umbrella here. So it's like, the base price for something that would completely heal minor injuries but heal larger ones somewhat is 8, and I can lower it to 6. Something that would heal more medium-ish ones complete is 10, and I can lower that to 8. That one is better for dealing with things that might be more potentially fatal-- it won't completely heal something super major, but it'll heal it enough.
You could also always upgrade it later, and it'll lessen the cool down period. So that instead of only having it once a week, you could have it twice, or something like that.
Um, here you go.
[ thank you for the vouchers.
anyway, the healing will work like she said. one use per week, will completely heal all minor injuries, and will moderately heal bigger ones. anything that's potentially fatal will no longer be fatal etc etc.
and then she also hands over this. otome will be the only person who can see it, anyone else who looks at the papers will just see a blank page including any pictures taken of it. she can summarize it for other people though! ]
[ thank you for the vouchers.
anyway, the healing will work like she said. one use per week, will completely heal all minor injuries, and will moderately heal bigger ones. anything that's potentially fatal will no longer be fatal etc etc.
and then she also hands over this. otome will be the only person who can see it, anyone else who looks at the papers will just see a blank page including any pictures taken of it. she can summarize it for other people though! ]
Page 1 of 5