[ caleb can shoot a fireball at the projection! it's weird -- there's a moment where the world seems to rattle and vibrate, a vrmmm sound and then his mic just stops working all together. to him, it will feel like a sudden, painful headache, reverberating between his ears, though it doesn't last.
otome gives caleb a mild look. ] You shouldn't waste your firepower. There are Hypnosis Cancellers in the room you are in.
[ and then just moves on. the screen flickers away from jeralt - alive and breathing - and nott. ]
Now then. The two of them will remain unharmed beyond what has been done that was necessary, so long as the plan goes accordingly. They will be healed of any injuries upon victory. Your father will be alive, Byleth, as he was not before. Nott will return to her original state of being, should she so choose.
As you have agreed to the battle, your opponents will be revealed to you in time. You must adhere to a few rules.
[ the screen flashes up a list of rules, which remain as otome reads them out loud in a dry voice: ]
1. You must attempt to defeat your opponent behind the opposite door via a hypnosis microphone. Any other weapons will not be authorized. 2. The victor will press the switch located behind their opponent. Pressing the switch guarantees that Nott and Jeralt will be returned to safety. Only one switch may be pressed on the battlefield. Do whatever it takes to ensure that you press the switch behind your opponents. 3. You may not speak freely of what has happened here to anyone, including your opponents. Doing so will result in automatic execution of Nott and Jeralt. 4. If you do not win, your hostages will be executed. 5. If you refuse to participate your hostages will be executed.
[ she shuffles some papers on the screen, as if she's talking about the weather. ]
Already unsteady, bylethâs knees give, and she sags, catching calebâs shoulder with one hand, ice pack still held in the other, head spinning. It canât. Itâs not... not real.
she shakes her head, over and over, rules swimming. She barely hears calebâs question, blood rushing through head, threatening to black her out at a momentâs notice.
Alive. Alive.]
Iâll do... it.
[sheâs barely conscious of what sheâs agreeing to. But if there was a chance... even a sliver of hope...]
no subject
otome gives caleb a mild look. ] You shouldn't waste your firepower. There are Hypnosis Cancellers in the room you are in.
[ and then just moves on. the screen flickers away from jeralt - alive and breathing - and nott. ]
Now then. The two of them will remain unharmed beyond what has been done that was necessary, so long as the plan goes accordingly. They will be healed of any injuries upon victory. Your father will be alive, Byleth, as he was not before. Nott will return to her original state of being, should she so choose.
As you have agreed to the battle, your opponents will be revealed to you in time. You must adhere to a few rules.
[ the screen flashes up a list of rules, which remain as otome reads them out loud in a dry voice: ]
1. You must attempt to defeat your opponent behind the opposite door via a hypnosis microphone. Any other weapons will not be authorized.
2. The victor will press the switch located behind their opponent. Pressing the switch guarantees that Nott and Jeralt will be returned to safety. Only one switch may be pressed on the battlefield. Do whatever it takes to ensure that you press the switch behind your opponents.
3. You may not speak freely of what has happened here to anyone, including your opponents. Doing so will result in automatic execution of Nott and Jeralt.
4. If you do not win, your hostages will be executed.
5. If you refuse to participate your hostages will be executed.
[ she shuffles some papers on the screen, as if she's talking about the weather. ]
Any questions?
no subject
And if I win, you will kill her father?
no subject
Already unsteady, bylethâs knees give, and she sags, catching calebâs shoulder with one hand, ice pack still held in the other, head spinning. It canât. Itâs not... not real.
she shakes her head, over and over, rules swimming. She barely hears calebâs question, blood rushing through head, threatening to black her out at a momentâs notice.
Alive. Alive.]
Iâll do... it.
[sheâs barely conscious of what sheâs agreeing to. But if there was a chance... even a sliver of hope...]
no subject
The two of you will be working together against your opponents. Her father will be safe. Nott will be safe. You simply just must win.
[ but! she seems to take that as both of their agreements, and nods her head.
and with that, the prime minister stands from her desk at the screen. ] The doors will open shortly. Please be prepared.
[ and with that, the doors open to reveal... ]
no subject
Very softly - ]
It will only hurt us, in the end. But I don't want you to lose your father. So we can try until you feel tired of it.
no subject
but heâs rightâand silently nods at his words. itâs a gesture she can hold on to.]
I... donât want to lose him twice.