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WINTER COMMON ROOM - WEEK 4
common room.
Similar to the rest of the architecture, the common room in the Winter Dorm is almost more reminiscent of a tea room or parlor that you would find in a manor. A chandelier hangs above, everything in the room glistening in the light that is both welcoming and just a tinge cold. Seating is available for a number of people to gather, adjusting each week to seemingly accommodate a little bit over the number of people assigned to the dorm. A piano doesn't sit too far, and sometimes when the room isn't too full, it's almost like a beautiful classical melody will begin to play itself to make up for the empty space.
Or... is that a showtune...?
Who can say?
This week, something else has been provided!
specialty room.
However on the first floor, there's an oddity amidst the serene architecture. One of the rooms opens to a Gaming Lounge, complete with screens that stretch across the entirety of one wall length-wise. Incredible comfortable chairs and couches sit opposite the screen, comfortable enough to steal you away from the outside world for hours upon hours. A series of gaming systems are hooked up to the screens, and a small tower of handhelds sit on a bookcase nearby. Every game you can think of is downloaded and programmed onto each device, though every time you start one up it seems to immediately pull up an otome game or farming simulator. The lighting system changes between a rainbow of colors, and one wall is lined with snacks that are a little less decadent but still just as delicious. The room will adjust based on the needs of the game you play, a wall spinning out to roll out DDR dance pads, virtual reality goggles, or whatever you could need for the ultimate gaming experience.
No, it isn't incredibly reminiscent of Dude Perfect's Game Time Lounge. You're imagining it. (But really, click the link for a better idea of what the room looks like.)
Please use this as an open post for members of Winter Dorm. You may post top-levels whenever you'd like and go wild. A new post will go up at the start of each week.

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. . . If there is a pattern in these names, I do not see it. Otome and Byleth's appearances are noteworthy, but perhaps it is. . . something someone specific is doing? The dead are doing?
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Otome killed week one. Showed up the next week. Byleth killed week two, showed up next week. Right? Am I remembering that right?
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Not that that tells us anything else about the other people.
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Iris said - put everything together. The clues we've bought, the stuff we've found, the Dean's List and the sleepers. What Otome said. There's something cyclical that we have to break.
I don't know what direction to go in from here. We have people being conscripted and compelled to kill - by something, someone. But if we ask too hard, we die.
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If the Dean's List keeps track of grades, perhaps there is something in our grades themselves that relates to whether we will kill or be killed.
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[...] Makes me wonder if you're more on the chopping block if you're not playing along.
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[ ....
doing well makes him feel a little nauseous, actually, knowing everything they know now. ]
Doing well, like playing along? That was when Iris was still Viola, too.
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[ HATE this
but that's in more good humor. he sits back, thinking. ]
I got the Dean's List the third week here. The Sunday before, I did get a fuckton of vouchers - when I came and told you about it.
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