[ We have some mood music as you're welcomed to a port village called Seafront. It's a beautiful place with a lot more people than the village you were originally in. Two-story white structures accented with blue canopies and peaks stretch left, right, and beyond, but you get smacked with an ocean's breeze... There's a hint of salt in the air. Feel free to watch the music video in the link for the vibe and visuals.
The sea might not be in view as you enter, but it's definitely here. Why are you here again?
The woman from the library asked you to look for the missing ferryman... He has been gone for several days now, but they need him to do his job? You know his wife is somewhere in Seafront. Why didn't you say no? Because you're you. You always help. You find purpose in doing good. The world is already so cruel... Why make it worse?
You also want to use the ferry, by the way. There have been more Shades lately, so the ferry is the most convenient and safe mode of transportation.
Down the path, there's a open market straight south, then a bridge to a plaza to the east. People really are out here, chatting with each other, haggling for items and the like, and fish smell. Yes. Fish smell. What will you do? ]
KON & LUX
The sea might not be in view as you enter, but it's definitely here. Why are you here again? Down the path, there's a open market straight south, then a bridge to a plaza to the east. People really are out here, chatting with each other, haggling for items and the like, and fish smell. Yes. Fish smell. What will you do? ]