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WINTER COMMON ROOM - WEEK 3
common room.
Similar to the rest of the architecture, the common room in the Winter Dorm is almost more reminiscent of a tea room or parlor that you would find in a manor. A chandelier hangs above, everything in the room glistening in the light that is both welcoming and just a tinge cold. Seating is available for a number of people to gather, adjusting each week to seemingly accommodate a little bit over the number of people assigned to the dorm. A piano doesn't sit too far, and sometimes when the room isn't too full, it's almost like a beautiful classical melody will begin to play itself to make up for the empty space.
Or... is that a showtune...?
Who can say?
This week, we're getting into the holiday spirit! So pop some bubbly, be a little sweet - it's that time of year.
specialty room.
However on the first floor, there's an oddity amidst the serene architecture. One of the rooms opens to a Gaming Lounge, complete with screens that stretch across the entirety of one wall length-wise. Incredible comfortable chairs and couches sit opposite the screen, comfortable enough to steal you away from the outside world for hours upon hours. A series of gaming systems are hooked up to the screens, and a small tower of handhelds sit on a bookcase nearby. Every game you can think of is downloaded and programmed onto each device, though every time you start one up it seems to immediately pull up an otome game or farming simulator. The lighting system changes between a rainbow of colors, and one wall is lined with snacks that are a little less decadent but still just as delicious. The room will adjust based on the needs of the game you play, a wall spinning out to roll out DDR dance pads, virtual reality goggles, or whatever you could need for the ultimate gaming experience.
No, it isn't incredibly reminiscent of Dude Perfect's Game Time Lounge. You're imagining it. (But really, click the link for a better idea of what the room looks like.)
Please use this as an open post for members of Winter Dorm. You may post top-levels whenever you'd like and go wild. A new post will go up at the start of each week.

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...I think we need to talk to Byleth-san. That's really gonna be important. Is anyone here really close with her?
[ she's very nice and apparently a murderer but ichiro isn't super close with byleth so. ] Especially because she was able to confess. We had to punch it out of Rupert, and... even when he was with us, there was still stuff he couldn't answer, even though he was hella cooperative. And Kaoruko wouldn't tell us shit. Sally-- Annie, Annie said that there wasn't any reason someone couldn't confess, as far as they knew, either.
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anyway he kind of makes a face? not a "oh no" face more like a "holy shit that's a landmine rn" ]
...yeah. I think... if he feels comfortable. But, I think if she can tell us stuff, that might help - it might keep her safe, too.
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I'm gonna talk to Taichi later, too. I think they're somewhat close.
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I can talk to M-- [a pause. a longer one.] ... Not really close with anybody in Spring otherwise, so. Maybe Claude.
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[ nodding... ] Can you maybe talk to Otome-san? Or Kon can check in with Alphinaud.
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We've got options. We've got a network, between all of us.
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Beauregard should try, but she did not tell me much. She was as tight-lipped as Rupert.
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anyway, he gets a sympathetic look immediately, but nods. ]
So... I wonder if there is something blocking them. Do you think she would've told you, if there wasn't...?
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...She may have kept her secrets, since I was her student. [ maybe some weird sense of protectiveness. ] But while it does not clear her of her crimes regardless, I do not think she would have acted frivolously.
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[she isn't as close to Byleth as Dimitri is, of course, but. . .]
She-- [. . .] She couldn't tell me anything. Wouldn't tell me anything.
[. . .]
And she couldn't promise me she wouldn't kill again.
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...yeah.
She said Rupert was her "partner", right? So... the two of them had worked together. And she picked up a new partner, too... one of the ones on the list.
Ugh. [ he reaches up and scrubs his face for a second. ] What a shit situation. We gotta figure out how to break people free of that, and without ... you know.
[ killing them, ]
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[it's not mind control. not as far as Catra can see. but. . . it's some kind of coercion. because to her, neither Rupert nor Byleth are the type of people who would murder for no reason whatsoever]
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Something to fulfill the adlib scripts, maybe. Maybe there's consequences for not doing it.
[ but he doesn't believe they'd murder for no reason, either. even if the two of them killed someone important to him, it's not - them he's angry with. ]
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I guess I'm wondering if it's the same thing that kept Iris and the others under control, or not, too.
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But-- [it could be the same?? entity???]